I tried to do something for Halloween Jam while visiting Spelkollektivet. So far there's no gameplay, oops. The rough idea was that the player has to investigate a spooky hunting cabin, while getting threatened by animal ghosts.

My approach was to use the blender-File directly as Unity-Scene and it allowed for fast iteration while keeping things non destructive with modifers (f.e. windows). I plan to continue this scene and maybe I come up with some cool interactions.

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorFabian_Golz
Made withUnity

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